New Wolf 3D Project
Some information on my
- This is my first remake
of a wolfen map. it's built on the q3a engine.
- Some info on the
screenies: on newtext1 you see the new texture file. On the right
there's the new room, and on the left you see the old one (for
- On newtext2+3 you see
again a new used texture, and the old ones, which i have yet to
- On newroom1+2 you see the
room when you look behind the lines in newtext1.
- One problem I found is
that it's not allowed to release these maps with the old textures,
because that's breaking the copyrights of id. So I'm making them
new, with the advantage, that they look better, because of the
higher resolution. And maybe someone can help me here. I'm looking
for colored pictures of Hitler (and please, all as .zip not as
single graphic files).
- I'm also looking for
someone who is able to design a wolfenstein guy as .md3 (q3a model
format) file. It could be made with 3dsmax (+character studio 2.2)
or the much cheaper method, milkshape. There are tutorials for
both on the net. My email address is WinClan@gmx.de.
- I thought about making a
"volksempfänger", that was the radio which everyone had to
buy at that time. It's easy to integrate a .wav file then with the
q3a engine. project.
- I hope this information
was useful. Please visit my Clan
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